The Gumlin
House & Platform Tools
We work a lot with in-house tools when developing our game. Here’s a look behind the scenes for two of them!
Making a Scene
Join level designer Olaxan and find out how we put together scenes in Mechanical Sunset.
Inverse Kinematics
A devlog from our very own Simon about Inverse Kinematics and ladders in Mechanical Sunset!
Gauges, Snow & Cube Maps
We’re catching up with posting our devlogs here on the website, keep your eyes open for the rest!